LAWNER DEITIES:

TEP

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Clerics

The table below represents the table for the Tepeln religion.

TITLE

LEVEL XP INT DEX STR END BONUSES NOTES
Premnar 0 - - - - -
  • Common: Read / Write / Speak +15
  • Old Tongue: Read / Speak +10
  • Grave digging +20
Premnars who serve the clerics until such time as they are inaugurated.
Cleric 1 -1000 +15 +15 +15 +20
  • Turn Undead +25
  • Grave digging +25
  • Occult Lore +15
  • Demonology +10
  • Oratory +10
  • Detect hidden +5
  • Medicinal +5
  • Mace or warhammer weapon proficiency
  • 10% chance of Darkness Lore
May be taken in as a undertaker by some settlements
Cleric 2 5,000 +1 +3 +2 +3
  • Turn Undead +20
  • Occult +10
  • Timekeeping +10
  • Oratory +5
  • Folklore +5
  • Search +3
  • +1 ABV
  • +1 DBV
May be taken in as a undertaker by some settlements
Cleric 3 12,000 +1 +1 +1 +1
  • Turn Undead +15
  • Occult +5
  • Timekeeping +5
  • Astronomy +5
  • +1 DBV
May be taken in as a undertaker by some settlements
Priest 4 24,000 +1 0 0 +1
  • Turn Undead +10
  • Close Tomb spell -2 Power Levels
  • +2 ABV
Normally live alone in a Tepeln church
Priest 5 40,000 +1 -1 -1 0
  • Turn Undead +10
Normally live alone in a Tepeln church
High Priest 6 80,000 +2 -4 -4 0
  • Turn Undead +10
  • Cast See Soul
  • Cast Speak With Soul
there may be multiple High Priests

Note: all bonuses and penalties are cumulative.
Death Penalty: Loose 3000 experience points.

Clerics favoured by Tep can be blessed when they become clerics. 10% chance of a Darkness Lore.

 


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