COALITION GRUNT O.C.C.
The grunt is the everyday infantry soldier. Generally, the soldier
has no significant education or skills other than combat. In regard to
combat they are rough and ready warriors who greet the jaws of death
with a smile.
O.C.C. Type:
Warrior
O.C.C. Requirements
A high P.S. and P.E. are suggested but not required. Anybody with the spirit to fight for humanity can be a Coalition Grunt.
Special Bonuses:
None.
O.C.C. skills:
Hand to Hand: Expert can be changed to Hand to Hand: Martial Arts
at the cost of one related skill, or Hand to Hand: Assassin, if an Evil
alignment, for the cost of two related skills.
O.C.C. related skills
Select 8 related skills:
Plus select two additional skills and a W.P. at level 3, two at level 6,
one at level 9, and one at level 12. All new skills start at level one
proficiency.
Secondary skills
The character also gets to select seven Secondary skills. These are
additional areas of knowledge that do not get the bonuses listed for
Related skills. All Secondary skills start at base skill level.
P.P.E. Points
The Coalition Grunt gets the default 2D6 P.P.E..
I.S.P.
The Coalition Grunt gets no default I.S.P..
Standard Equipment
Equipment Available Upon Assingment
All weapons and equipment listed here is given out on an 'as
needed' basis, with the commanding officer deciding whether or not the
item(s) is really necessary or not. If the officer doesn't like the
character(s), the availability of items may be extremely limited.
- Any weapon types
- Extra ammunition
- Spider-Skull Walker
- Enforcer UAR-1
- Other robot vehicles
- Hovercraft (especially hovercycle)
- Tank
- Jet pack
- Camera
- Disc recorder
- Optical enhancement
- Food rations for weeks
- Vehicle and equipment repair
Money
The grunt gets a roof over his head, food, clothing,
and all other basics provided free as part of their pay, as well as
military facilities. Plus a monthly salary of 1700 credits. Starts off
with one month's pay.
The soldiers quarters is a nice dormitory arrangement shared by four
individuals. Each gets a private bedroom/study complete with CD stereo
system, television and VCD, mini-refrigerator, desk, dresser, and
comfortable bed.
Cybernetics
None to start and usually restricted to medical implants and prosthetics, not augmentation.
Experience Level Table
- 0-1,950
- 1,951-3,900
- 3,901-8,800
- 8,801-17,600
- 17,601-25,600
- 25,601-35,600
- 35,601-50,600
- 50,601-70,600
- 70,601-95,600
- 95,601-125,600
- 125,601-175,600
- 175,601-225,600
- 225,601-275,600
- 275,601-325,600
- 325,601-375,600