ARCHAIC WEAPONS
Type Tree: |
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Sword = 2-H Sword, Knife. 2-H Sword = Sword, Axe, Club. Axe = 2-H Sword, Club. Flail = None. Club = Axe. |
Polearm = Spear. Lance = Spear. Net = None. Spear = Polearm, 2-H Sword. Knife = Sword, Club. |
Archaic - Entangle:
Cost: 15 XP
Archaic - Capture:
Cost: 35 XP
Archaic - Critical Strike:
Cost: 40 XP
Archaic - Blind Strike:
Cost: 40 XP
Archaic - Double Archaic Strike:
Cost: 50 XP
Archaic - Quick Archaic Strike:
Cost: 15 XP
Archaic - Total Archaic Defence:
Cost: 20 XP
Archaic - Multiple Archaic Opponents:
Cost: 60 XP
Archaic - Feint Archaic Attack:
Cost: 35 XP
Archaic - Maintain Weapon:
Cost: Free once original skill
Rating reaches 80 or costs 10 XP if below 80. Must
take for each type.
Archaic - Expert Archaic Skill:
Cost: For each Acc of +5 Or Damage +1 costs 10 XP. May be
purchased multiple times for an increased ability but never more than once per adventure unless with DM permission.