Archaic Weapons: Feint Archaic Attack:
Applicable to: All
The attacker attempts to cause the opponent to incorectly
assume the attackers intentions. Success gives the attacker -20 bonus
to initiative roll and can ignore opponent's parry and block to ensure
a hit. Crit success has same bonuses and effects but allows armour to
be ignored if appropriate (a form of critical strike almost). Failure
gives a -10 bonus to Initiative roll but opponent second-guesses
intentions and may react normally. Crit fails cause a +20 penalty to
attacker's Initiative roll and gives opponent -10 Initiative bonus.
Cost: 35 XP