This Manc negates the effects of any animation. Be the animation of a thing, object, creature, or substance, and even certain undead. It acts as Banish Manc to all these things animated, causing them to either stop their animation immediately or as their animation is negated revert back to their normal or true form. For items and things animated they stop instantly and are once again normal things or items. Animated substances reform to their natural ways and forms. Undead are only affected if animation has occurred to a possessed form or object, such as a possessed object or skeleton or corpse. See the Affected Undead Table to see which are affected and how. Non-animated undead are not affected.
UNDEAD |
AFFECTED HOW |
Corpser | Collapses for 1D10 + Level of Cleric in Rounds |
Ghoul | Paralysed for 1D10 + Level of Cleric in Rounds |
Tree Spirit | Spirit released |
Wolf-Wight | Paralysed for 1D8 + Level of Cleric in Rounds |
Skeleton | Collapses and spirit released |
Tomb Skeleton | Paralysed for 2D10 + Level of Cleric in Rounds |
Wight | Paralysed for 1D6 + Level of Cleric in Rounds |
Possessed Objects / Items | Spirit released |
A spirit released is not destroyed but forced from the animation and free to go where it wishes if it can. Some undead are so linked to an animated host they must immediately seek a new host. This Manc does not destroy undead, only the host in which it may inhabit.
Item Creation Chant:-
ITEM | LEVEL | CHARGES | DURATION | RANGE | NOTES | VIRGIN | MAIDEN |
Powder | 4 | 1 | See Text | Touch | See Text | 2 Passages | - |
Wand | 6 |
4 |
See Text | 30 feet | See Text | 4 Passages | 2 Passages |
Holy Symbol | 7 |
5 |
See Text | 50 feet | See Text | 6 Passages | 3 Passages |
Spell |
8 |
4 |
See Text | 45 feet | See Text | 3 Passages | - |
Other |
9 |
D.O.I |
D.O.I | D.O.I | D.O.I | D.O.I | D.O.I |
1 Round = 30 seconds