TEPELN MANC:

 

DESTROY ANIMATION

This Manc negates the effects of any animation. Be the animation of a thing, object, creature, or substance, and even certain undead. It acts as Banish Manc to all these things animated, causing them to either stop their animation immediately or as their animation is negated revert back to their normal or true form. For items and things animated they stop instantly and are once again normal things or items. Animated substances reform to their natural ways and forms. Undead are only affected if animation has occurred to a possessed form or object, such as a possessed object or skeleton or corpse. See the Affected Undead Table to see which are affected and how. Non-animated undead are not affected.

UNDEAD AFFECTED TABLE

UNDEAD

AFFECTED HOW
Corpser Collapses for 1D10 + Level of Cleric in Rounds
Ghoul Paralysed for 1D10 + Level of Cleric in Rounds
Tree Spirit Spirit released
Wolf-Wight Paralysed for 1D8 + Level of Cleric in Rounds
Skeleton Collapses and spirit released
Tomb Skeleton Paralysed for 2D10 + Level of Cleric in Rounds
Wight Paralysed for 1D6  + Level of Cleric in Rounds
Possessed Objects / Items Spirit released

A spirit released is not destroyed but forced from the animation and free to go where it wishes if it can. Some undead are so linked to an animated host they must immediately seek a new host. This Manc does not destroy undead, only the host in which it may inhabit.

Item Creation Chant:-

ITEM LEVEL CHARGES DURATION RANGE NOTES VIRGIN MAIDEN
Powder 4 1 See Text Touch See Text 2 Passages -
Wand 6

4

See Text 30 feet See Text 4 Passages 2 Passages
Holy Symbol 7

5

See Text 50 feet See Text 6 Passages 3 Passages
Spell

8

4

See Text 45 feet See Text 3 Passages -
Other

9

D.O.I

D.O.I D.O.I D.O.I D.O.I D.O.I

1 Round = 30 seconds