There are many times when terrain prevents easy travel. Sometimes heights are too great or difficult to ascend or descend. There are times and places where normal passage may cause harm, such as across lava, weak bridges and so on. The ability to float, seemingly lighter than air is the purpose of this Manc. It causes the target or user to instantly float gently off the ground three inches. The user can then control the movement of themselves or their target as wished. Changing the elevation, direction, speed, or height all as wished, the user merely concentrates for a moment and it happens.
The user can, if wished give control over to the target victim if
sentient, but they do not have the same versatility as the user
themselves. Vertical movement alone is very easy and requires little
thought to achieve. The levitator may choose to practically walk on the
ground, but seem to have a bouncy gait as they do so, like to walking
along a tight rope. Horizontal movement is more difficult and requires
some concentration and effort. For those unaccustomed to Levitate in
the form of a slight swimming or pulling action to move oneself
forward, whilst experienced levitators can float gracefully forward as
wished. Turning flat to the horizontal alignment also takes a little
practice.
The height that may be achieved is unrestricted except for two parameters. Firstly the user may not raise above an altitude that would effect them in some hazardous way. Thin air or excessive cold will cause them to fall unconscious and then their levitate holds them there, so instinct normally prevents this from happening and the user would have to use every ounce of their willpower and endurance to reach above this safe distance and not suffer its effects. Should the user do so, their lives could be endangered. The second parameter is line of clear sight. The target must be within this range for the user to control their movement or else the target becomes loose, and will float randomly, usually downwards, slowly, partly determined by the environment and air speed and such.
The weight of a target levitated is equal to that which the caster
or user can themselves manage with their own strength and endurance.
Weights over this require great concentration and mental strength but
is effectively unlimited. Targets must be free to move and within the
weight the caster or user can handle. Targets fixed to the ground or to
another object or person are harder to levitate needing tearing away or
lifting with the added penalty of the joint object.
The speed at which a user can levitate forward is around 3mph. This can be increased at casting with an added Power Level. Each extra Power Level (cumulative) adding an extra 1mph to the speed. (i.e. 3mph becomes 4mph then 5mph). The fastest available speed in this manner is equal to the Level of the caster +3. (So Level 1 casters can increase the speed to 4mph with one extra Power Level, whilst a Level 7 caster could increase it seven Power Levels times to 10mph. A Level 15 caster could therefore cast a Levitate spell and achieve 18mph but this would take an extra 14 Power Levels.) Swift or Quicken can also increase the speed of Levitate if cast after the Levitate Manc as appropriate.
Duration is shown on the table below.
LEVEL |
DURATION |
LEVEL |
DURATION |
|
1 |
2 Turns |
9 |
3 Passages 2 Turns |
|
2 |
3 Turns |
10 |
1 Movement |
|
3 |
4 Turns |
11 |
1 Movement 1 Passage |
|
4 |
1 Passage |
12 |
1 Movement 3 Passages |
|
5 |
1 Passage 2 Turns |
13 |
3 Movements |
|
6 |
2 Passages |
14 |
3 Movements 3 Passages |
|
7 |
2 Passages 2 Turns |
15 |
1 Day |
|
8 |
3 Passages |
Free Movement or Banish Manc dispels the effect of Levitate upon the
user or target. Should a user controlling a levitated target fall
unconscious or die, the target is still affected by the Manc and will
remain in situ until the Duration ends where they will gently fall to
the floor for 1 Round and then fall normally. It is advised that
levitators ensure they are near the ground towards the end of the
Duration.
Spell Casting:-
Vocals:
old tongue words here
old tongue words here
Item Creation:-
description of items and their creation
Item Vocals:
old tongue words here
old tongue words here
ITEM | LEVEL | CHARGES | DURATION | RANGE | NOTES | VIRGIN | MAIDEN | |
Potion |
2 |
1 |
1 |
See Text | Touch |
Drink, Pour |
2 Turns |
- |
Scroll |
3 |
3 |
1 |
See Text | L.O.S. |
All seen |
2 Passages | - |
Ring |
3 |
3 |
3 |
See Text | 40 Feet, Worn |
- |
1 Passage |
1 Turn |
Wand | 4 | 3 |
4 |
See Text | 80 Feet | - | 1 Passage | 2 Turns |
Spell |
4 |
3 |
4 | See Text | 100 Feet |
- |
3 Turns |
- |
Other | 8 |
7 |
D.O.I. |
D.O.I | D.O.I | D.O.I | D.O.I | D.O.I |
1 Round = 30 seconds