Restrictions in movement can endanger a life, prevent the casting or using of Manc, and just be inconvenient. Free Movement allows movement when normally movement is restricted. Note that this does not apply to when movement is impossible, it will not allow movement with legs that are not available or crippled. It does give a means to escape many hindrances such as quicksand, mud, Paralysis, Hold Person, Web, or anything that ties, pins, holds, traps, or restricts movement, but which is not due to an inability for the target or caster to move physically, or if locked in a device that still permits movement, such as a gaol, cell, pit, iron maiden etc. Sealed rooms or containers are also exempt from this Manc.
The caster or target simply finds that they can bend, move, slip, crawl etc. out of the restrictive situation they are in. Sometimes much like the chains have been oiled greatly, or that the mud or quicksand is less sticky than before, but it does not actually affect either the target, caster, or restriction, the Manc simply gives the ability to escape and move normally.
It can only be cast on objects that have movement and are restricted, thus it does not work on trapped items, swords in stone, or gems in idols.
The Duration is equal to the time it takes to get free of the
restriction, as long as the user does not stop trying to break free.
Should they stop for longer than a single Round, the Duration ends.
Spell Casting:-
Vocals:
old tongue words here
old tongue words here
Item Creation:-
The scroll works on caster's Level x 2 targets.
Item Vocals:
old tongue words here
old tongue words here
ITEM | LEVEL | CHARGES | DURATION | RANGE | NOTES | VIRGIN | MAIDEN | |
Potion |
3 |
2 |
1 |
See Text |
Touch |
Grey, Ingest, Pour |
1 Passage |
- |
Powder |
3 |
2 |
1 |
See Text |
Touch |
Grey |
1 Passage 2 Turns |
- |
Scroll |
4 |
3 |
1 |
See Text |
All Hearing |
- |
2 Passages |
- |
Wand |
5 |
3 |
4 |
See Text |
40 Feet, Touch |
- |
2 Passages |
1 Passage |
Amulet |
6 |
5 |
6 |
See Text |
Touch |
Worn or Touch |
1 Movement |
2 Passages |
Ring |
6 |
5 |
6 |
See Text |
Touch |
Worn or Touch |
1 Movement |
1 Passage 3 Turns |
Spell | 6 |
4 |
5 |
See Text |
80 Feet or Touch |
- |
3 Passages | - |
Staff |
8 |
7 |
8 |
See Text |
110 Feet or Touch |
- |
1 Movement | 3 Passages |
Other | 11 | 10 |
D.O.I. |
D.O.I | D.O.I | D.O.I | D.O.I | D.O.I |
1 Round = 30 seconds