Enervation is the reduction of a victim's strength, dexterity and
their fighting ability. These attributes and the Attack Battle Value
are halved with each casting of this Manc. The victim resists with a
Save Vs Manc, is successful then the Manc is totally resisted. Multiple
castings halves the current values of the attributes and ABV. The ABV
or Attributes can not be reduced below 1, however at this stage the
victim is so weak they can barely hold their own weight, or move with
control. Intelligence and DBV are unaffected.
Restoration or Banish Manc dispel Enervation. Giant's Strength works
normally but based on the victim's current abilities. When the Duration
ends the victim's abilities returns to normal.
Spell Casting:-
Vocals:
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old tongue words here
Item Creation:-
description of items and their creation
Item Vocals:
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ITEM | LEVEL | CHARGES | DURATION | RANGE | NOTES | VIRGIN | MAIDEN | |
Scroll | 5 | 3 |
1 |
60 Rounds | All seen within Level x 10 Feet | - |
2 Movements | - |
Spell |
6 |
5 |
4 | 60 Rounds | 100 feet |
- |
1 Day | - |
Staff |
6 |
4 |
5 |
60 Rounds |
200 Feet |
- |
1 Day |
3 Movements |
Other | 11 | 9 |
D.O.I. |
D.O.I | D.O.I | D.O.I | D.O.I | D.O.I |
1 Round = 30 seconds