Uppercut:
This uses a curved, up-swinging punch, usually from the second hand to the jaw. This attack suffers a +15 penalty to hit, but success causes normal damage and the victim must make an immediate Save Vs Hitting or be Stunned for 2D4 rounds - (STA ÷10) rounds (Minimum of 0 rounds). If Linked with Hook this attack reduces the Hook penalty to only +5 to hit.

Critical success causes normal effects but also lifts the victim off their feet and onto their back. Victim then loses Initiative next round and is prone.

Failure is a simple miss. Critical failure results in the attacker suffering +5 to their Initiative roll next round.