School: | Conjuration | ||||||||||||||||||||||||||||||
Subschool: | Summoning | ||||||||||||||||||||||||||||||
Descriptor: | See Text | ||||||||||||||||||||||||||||||
Level: | Bard 1, Cleric 1, Sorcerer/Wizard 1 | ||||||||||||||||||||||||||||||
Components: | Verbal, Somatic, Focus/Divine Focus | ||||||||||||||||||||||||||||||
Casting Time: | 1 round | ||||||||||||||||||||||||||||||
Range: | Close (25ft +5ft/2 levels) | ||||||||||||||||||||||||||||||
Effect: | One summoned creature | ||||||||||||||||||||||||||||||
Duration: | 1 round/level (D) | ||||||||||||||||||||||||||||||
Saving Throw: | None | ||||||||||||||||||||||||||||||
Spell Resistance: | No | ||||||||||||||||||||||||||||||
This spell summons an
extraplanar creature (typically an outsider, elemental or magical beast
native to another plane). It appears where designated and acts
immediately, on the caster's turn. It attacks caster's opponents to the
best of its ability. If caster can communicate with the creature they
may direct it not to attack, to attack particular enemies or to perform
other actions.
The spell conjures one of the creatures from the 1st-level Summon
Monster Table. The creature type is chosen and can be changed each time
the spell is cast.
A summoned monster can not summon or otherwise conjure another creature,
nor can it use any teleportation or planar travel abilities. Creatures
can not be summoned into an environment that can not support them. For
instance, a celestial porpoise may only be summoned in an aquatic
environment. Creatures in the 1st-level Summon
Monster Table this colour
may only be summoned into an aquatic environment. When using a summoning spell to summon air, chaotic, earth, fire, good, lawful or water creatures, it is a spell of that type (Descriptor). For example, Summon Monster I is a lawful and evil spell when cast to summon a fiendish dire rat.
Arcane Focus: A tiny bag and a small (not necessarily lit) candle. |
Based on the spell in the Player's Handbook 3.5 Page 285