School: | Illusion |
Subschool: | Glamer |
Descriptor: | - |
Level: | Bard 2, Cleric 2 |
Components: | Verbal, Somatic |
Casting Time: | 1 Standard action |
Range: | Long (400 ft. + 40 ft. per level) |
Area: | 20 ft. radius emanation centered on a creature, object, or point in space |
Duration: | 1 minute per level (D) |
Saving Throw: | Will negates, See Text or None (object) |
Spell Resistance: | Yes, See Text or No (object) |
Upon the casting of this spell, complete silence prevails in the affected area. All sound is stopped; Conversation is impossible, spells with verbal components can not be cast, and no noise whatsoever issues from, enters, or passes through the area. the spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object. The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves. An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any. Items in a creature's possession or magic items that emit sound receive the benefit of saves and spell resistance, but unattended objects and points in space do not. this spell provides a defense against sonic or language-based attacks, such as Command, a harpy's captivating song, a Horn Of Blasting, and the like |
Based on the spell in the Player's Handbook 3.5 Page 279