School: | Enchantment |
Subschool: | Compulsion |
Descriptor: | Language Dependent, Mind-Affecting |
Level: | Cleric 1 |
Components: | Verbal |
Casting Time: | 1 Standard action |
Range: | Close (25ft + 5ft/2 levels) |
Target: | One living creature |
Duration: | 1 round |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Character gives the subject a
single command, which it obeys to the best of its ability at its
earliest opportunity. Character may select from the following options: Approach: On its turn, the subject moves toward you as quickly and directly as possible for 1 round. The creature may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal. Drop: On its turn, the subject drops whatever it is holding. It can not pick up any dropped item until its next turn. Fall: On its turn, the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes any appropriate penalties. Flee: On its turn, the subject moves away from you as quickly as possible for 1 round. It may do nothing but move during its turn, and it provokes attacks of opportunity for this movement as normal. Halt: the subject stands in place for 1 round. It may not take any actions but is not considered helpless. If the subject can not carry out the command on its next turn, the spell automatically fails. |
Based on the spell in the Player's Handbook 3.5 Page 211