School: | Divination |
Subschool: | - |
Descriptor: | - |
Level: | Bard 0, Cleric 0, Druid 0, Paladin 1, Ranger 1, Sorcerer/Wizard 0 |
Components: | Verbal, Somatic, Focus |
Casting Time: | 1 Standard action |
Range: | Personal |
Target: | You |
Duration: | 10 minutes/level |
Saving Throw: | None |
Spell Resistance: | No |
By means of Read Magic, you
can decipher magical inscriptions on objects; books, scrolls, weapons
and the like, that would otherwise be unintelligible. This deciphering
does not normally invoke the magic contained in the writing, although it
may do so in the case of a cursed scroll. Furthermore, once the spell is
cast and you have read the magical inscription, you are thereafter able
to read that particular writing without recourse to the use of Read
Magic. The character can read at the rate of one page (250 words) per
minute.
The spell allows the character to identify a Glyph Of Warding with a DC 13 Spellcraft check, a Greater Glyph Of Warding with a DC 16 Spellcraft check, or any Symbol spell with a Spellcraft check (DC 10 + Spell level). Read Magic can be made permanent with a Permanency spell. Focus: A clear crystal or mineral prism. |
Based on the spell in the Player's Handbook 3.5 Page 269