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Magic Fang

School: Transmutation
Subschool: -
Descriptor: -
Level: Druid 1, Ranger 1
Components: Verbal, Somatic, Divine Focus
Casting Time: 1 Standard action
Range: Touch
Target: Living creature touched
Duration: 1 minute per level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
Magic Fang gives one natural weapon of the subject a +1 enhancement bonus on attack and damage rolls. The spell can affect a slam attack, fist, bite, or other natural weapon. (The spell does not change an unarmed strike's damage from non-lethal damage to lethal damage.)

Magic Fang can be made permanent with a Permanency spell.

Based on the spell in the Player's Handbook 3.5 Page 250