Attribute Dice: 13D | Move: 11/15 |
Dexterity: 2D/5D | Perception: 1D/4D+2 |
Knowledge: 1D/3D+2 | Strength: 2D/5D+1 |
Mechanical: 1D/4D | Technical: 1D/3D |
Height: 2.0 to 3.0 meters tall. | |
Special Skills:
Beast riding: tris: All Coynites raised in traditional Coynite society have this specialisation. Beginning Coynite player characters must allocate a minimum of 1D to this skill. |
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Special Abilities:
Sneak: Coynites get +1D when using Sneak. |
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Story Factors: Honour: To a
Coynite, honour is life. The strict code of the Coynite law, the
En'Tra'Sol, must always be followed. Any Coynite who fails to follow
this law will be branded af'harl (cowardly deceiver) and loses all
rights in Coynite society. Other coynites will feel obliged to maintain
the honour of their species and will hunt down thie Coynite. Because an
af'harl has no standing, they may be murdered, enslaved or otherwise
mistreated in any way that other Coynites see fit. |