MOUNTAIN GIANT R.C.C.

Mountain giants are hulking, musclebound behemoths that, according to some rumours and speculation, are the creation of Doctor Desmond Bradford at the Lone Star Genetics Complex in an attempt to bring..........New West P.136

R.C.C.:
Optional Player Character or NPC.

Average Life Span:
Unknown and probably varies considerably, possibly extreme.

Size and Weight:
Average height is 10-12 feet (3-3.6m) tall (at the shoulder usually). Average weight is 600-800 lbs. (270-360 kg).

Habitat:
Less than a hundred believed to inhabit the Rocky Mountains and perhaps another 200-300 inhabiting the mountains and bluffs of The Bend in Lone Star. they are occasionally found elsewhere, but are usually found in the mountains, hence their name.

Enemies:
Do not trust or like humans and most other life forms.

Allies:
Associate with brodkil, simvan and dog boys. Sometimes other powerful beings, provided they do not try to (obviously) control or enslave the giants.

Alignment:
Any.

Attributes Of The Mountain Giant:
The number of dice are indicated as follows:-

M.D.C.:
Mega-Damage: P.E. attribute number x2, +2D6 per level of experience, starting at level 1.

Horror Factor:
10+1D4.

Combat:
3 melee attacks at 1st level, +1 at levels: 4, 7, 9, 12, and 15.

Damage:

Bonuses:

R.C.C. skills:

R.C.C. Related Skills
The mountain giant gets 4 'other' skills at 1st level. Rarely study skills later, other than Secondary Skills.

R.C.C. Secondary Skills
The mountain giant gets 1 Secondary Skill from the list below at levels: 1, 4, 8, 10, and 12. These are additional areas of knowledge that do not get bonuses unless from a high I.Q. All Secondary Skills start at the base skill level.

O.C.C.s:
The mountain giant is not able to take an O.C.C.

Natural Abilities:

Magic:
Does not have the patience to learn magic.

Psionic Abilities:
Major Psionic. Powers are limited to:-

P.P.E. Points
The mountain giant typically has 2D6.

I.S.P.
The mountain giant has the standard I.S.P. equal to its M.E. attribute score, +2D6 per level of experience, starting at level 1.

Typical Equipment
Mountain giants love Vibro-Blades and giant-sized hand weapons.

Money
Mountain giants do not usually have any concept or need for monies or credits.

Bionics:
Mountain giants do not usually have any bionics.

Cybernetics
Mountain giants do not usually have any cybernetics.

Notes:
Despite their aggressive and merciless nature, the terrifying giants are astonishingly gentle and protective of children, not only their own young, but any child, as well as baby animals. Stories of mountain giants appearing out of nowhere or fighting to their own death to save a child from a bear, wolves, monsters, bandits, mud slide, drowning, etc. are surprisingly numerous. the giants also love canines and often breed dogs with wolves and use them as hunting companions and pets. This affection for dogs extends to mutant 'Dog-Boys', one of the very few intelligent beings that mountain giants do not attack on sight, and often befriend (and another reason some believe the mountain giants are the creation of Lone Star).

According to Native American Indians, mountain giants are also said to be able to see spirits and will not hurt Indian Shamans, Indian Mystics, or the mentally retarded. The giants sometimes associate with brodkil and like simvan (probably because they can control animals). Mountain giants have only appeared ion the last 15 years.

NPC Experience Level:
Average level encountered is 1-4.

Experience Level Table

  1. 0-3,000
  2. 3,001-5,000
  3. 5,001-10,000
  4. 10,001-20,000
  5. 20,001-30,000
  6. 30,001-50,000
  7. 50,001-80,000
  8. 80,001-120,000
  9. 120,001-170,000
  10. 170,001-230,000
  11. 230,001-300,000
  12. 300,001-380,000
  13. 380,001-470,000
  14. 470,001-600,000
  15. 600,001-800,000