SENSE EVIL
Level: 1
Range: 90ft (27.4m) area
Duration: 2 minutes (8 melees) per level of experience
Saving Throw: None,
except a psychic Mind Block, Alter Aura, or a Protection From Magic pentacle/circle which
will prevent the spell from working on anyone within the pentacle/circle. The
psychic's equivalent power of sense evil is not blocked by the magic pentacle.
P.P.E.: 2
The Sense Evil invocation wil enable its spell caster to feel or sense the presence of evil, especially supernatural evil (demons, deevils, etc.).
It will indicate approximately how many supernatural evil presences are
within the 90ft area; one, a few (2-6), several (7-14), or many (15 or
more). It can also register the intensity of the evil and pinpoint the
general location of the source(s) to a particualr room(s), possessed
object, or person, or an approximate distance (very close, near, far,
etc.).
Evil emenations from human beings, D-Bees and other mortal beings are much less distinct and can not
be sensed as easily or broadly. In this case, the spell caster must see
a particular individual and cast the spell on that one character. The
mage can then detect if the characteris Diabolic or not, otherwise they
can only sense any immediate evil intention.