SENSE EVIL

Level: 1
Range: 90ft (27.4m) area
Duration: 2 minutes (8 melees) per level of experience
Saving Throw: None, except a psychic Mind Block, Alter Aura, or a Protection From Magic pentacle/circle which will prevent the spell from working on anyone within the pentacle/circle. The psychic's equivalent power of sense evil is not blocked by the magic pentacle.
P.P.E.: 2

The Sense Evil invocation wil enable its spell caster to feel or sense the presence of evil, especially supernatural evil (demons, deevils, etc.). It will indicate approximately how many supernatural evil presences are within the 90ft area; one, a few (2-6), several (7-14), or many (15 or more). It can also register the intensity of the evil and pinpoint the general location of the source(s) to a particualr room(s), possessed object, or person, or an approximate distance (very close, near, far, etc.).

Evil emenations from human beings, D-Bees and other mortal beings are much less distinct and can not be sensed as easily or broadly. In this case, the spell caster must see a particular individual and cast the spell on that one character. The mage can then detect if the characteris Diabolic or not, otherwise they can only sense any immediate evil intention.