BLINDING FLASH

Level: 1
Range: 10ft. (3m) radius, up to 60ft (18.3m) away.
Duration: Instant
Saving Throw: Standard; -1 if 3 P.P.E. points are pumped into this spell.
P.P.E.: 1 or 3

This invocation creates a sudden burst of intense, white light, temporarily blinding everyone in its ten-foot radius. Victims are blinded for 1D4 melees, suffer a penalty of -10 to strike, parry, and dodge. The chance of falling is 50% every 10ft. The magic can be cast for up to 60ft away. Saving Throw is standard: those who successfully save vs magic are not blinded.

Note: Does not affect bionic or cybernetic eyes.