KNOCKOUT/STUN
KNOCKOUT/STUN = ROLL 1D20 AND GET 5 OR BETTER
Knocout/Stun is an attack melee action. Knockout/Stun must be
declared before rolling To Strike. Anyone hit with a knockout or stun
attack will be temporarily incapacitated.
The victim is not necessarily unconscious, just dazed = reduce attacks
to 1 per melee with no combat bonuses for a stunned/dazed character for
1D4 melee Rounds.