KNOCKOUT/STUN

KNOCKOUT/STUN = ROLL 1D20 AND GET 5 OR BETTER

Knocout/Stun is an attack melee action. Knockout/Stun must be declared before rolling To Strike. Anyone hit with a knockout or stun attack will be temporarily incapacitated.

The victim is not necessarily unconscious, just dazed = reduce attacks to 1 per melee with no combat bonuses for a stunned/dazed character for 1D4 melee Rounds.