This is especially useful
against someone attempting some kind of back strike. Once the opponent is detected in the rear, the back flip moves back into combat range. A back flip can also be sued as a combined strike against an opponent to the rear of the character, used with either a basic Kick (1D8 dmg), Karate Kick (2D6 dmg), or a backhand strike.
If striking with a back flip use only the bonus to back flip, not the Strike bonus.
Can not be used with Death Blow or Knockout/Stun. This combat manoeuvre uses 1 melee attack/action.