Physical Enduarnce (P.E.): demonstrates the character's
stamina and durability. The amount of physical punishment and
resistance to fatigue, disease, poison, and magic.
P.E. is used for the base of Potential Psychic Energy (P.P.E.).
P.E. of of 16 or higher provides a bonus to Save Vs Coma/Death,
Save Vs Disease, Save Vs Poisons/Toxins, Save vs Magic (but not Demonic
curses or possession):-
Save Vs Coma/Death
Save Vs Disease / Poisons/Toxins / Magic
16 = +4%
17 = +5%
18 = +6%
19 = +8%
20 = +10%
21 = +12%
22 = +14%
23 = +16%
24 = +18%
25 = +20%
26 = +22%
27 = +24%
28 = +26%
29 = +28%
30 = +30%
16 = +1
17 = +1
18 = +2
19 = +2
20 = +3
21 = +3
22 = +4
23 = +4
24 = +5
25 = +5
26 = +6
27 = +6
28 = +7
29 = +7
30 = +8
A character with a low P.E. has a weak constitution,more susceptible to fatigue, disease, poison, and magic:-
P.E. of 5, 6, or 7 have the following modifiers:-
-2 Save Vs Disease
-3 Save Vs Drugs.
-3 Save Vs Poisons/Toxins.
-3 Save Vs Magic.
-5% Save Vs Coma/Death.
Fatigues 25% faster than average, unless frequent breaks taken.
P.P. of 3 or 4 have the following modifiers:-
-6 Save Vs Disease
-5 Save Vs Drugs.
-5 Save Vs Poisons/Toxins.
-4 Save Vs Magic.
-10% Save Vs Coma/Death.
Fatigues 50% faster than average, unless frequent breaks taken.
Duration of illness and drug side-effects last 25% longer.
60% chance character is hypochondriac.
60% chance has Verminophobia or Nosemaphobia (choose or randomly determine which).
M.E. of 1 or 2 have the following modifiers:-
-8 Save Vs Disease
-6 Save Vs Drugs.
-6 Save Vs Poisons/Toxins.
-5 Save Vs Magic.
-20% Save Vs Coma/Death.
Fatigues 75% faster than average, unless frequent breaks taken.
Duration of illness and drug side-effects last 50% longer and
more damage, as well as double penalties from illness and side-effects
from drugs, poisons, and magic.
60% chance character is hypochondriac.
60% chance has Verminophobia or Nosemaphobia (choose or randomly determine which).