P.E.

Physical Enduarnce (P.E.): demonstrates the character's stamina and durability. The amount of physical punishment and resistance to fatigue, disease, poison, and magic.

P.E. is used for the base of Potential Psychic Energy (P.P.E.).

P.E. of of 16 or higher provides a bonus to Save Vs Coma/Death, Save Vs Disease, Save Vs Poisons/Toxins, Save vs Magic (but not Demonic curses or possession):-

Save Vs Coma/Death

Save Vs Disease /
Poisons/Toxins / Magic
  • 16 = +4%
  • 17 = +5%
  • 18 = +6%
  • 19 = +8%
  • 20 = +10%
  • 21 = +12%
  • 22 = +14%
  • 23 = +16%
  • 24 = +18%
  • 25 = +20%
  • 26 = +22%
  • 27 = +24%
  • 28 = +26%
  • 29 = +28%
  • 30 = +30%
  • 16 = +1
  • 17 = +1
  • 18 = +2
  • 19 = +2
  • 20 = +3
  • 21 = +3
  • 22 = +4
  • 23 = +4
  • 24 = +5
  • 25 = +5
  • 26 = +6
  • 27 = +6
  • 28 = +7
  • 29 = +7
  • 30 = +8

A character with a low P.E. has a weak constitution,more susceptible to fatigue, disease, poison, and magic:-

P.E. of 5, 6, or 7 have the following modifiers:-
P.P. of 3 or 4 have the following modifiers:-
M.E. of 1 or 2 have the following modifiers:-