Location: 3, 5

DRAAF

This small tree grows in the edges of light woodlands, either mixed or all deciduous. It likes an open, free-aired location, frequented with warmth and tends to die out as it becomes overcome by taller trees and denser growth or if exposed to chilly, long-term climates. On average and in good conditions it reaches only twenty feet in height with a hanging open habit. Its girth can reach 1 foot 6 inches but its timber is not used unless for firewood where it can tend to hiss or spit. The trunk is greyish and smooth with areas of nobbly ridges. In Wake, small bright green buds appear quickly, these open after a Pentawaek to reveal mid-green leaves, serulate and near transparent. In Fall they become Yellow, then tan just before they fall or once dried. The seeds are small and reddish, appearing in the first Waek of Fall. They are innutritious and germinate in Thirdpentawaek -Fourthpentawaek. The sapling grows quickly to around four feet where it then slows and begins to thicken. Draaf tend to live up to 500 Dodecates, in good localities.

The leaves, the only really useful part of this plant other than its natural beauty, are best picked when yellow or tan and ingested, the best time being between Fourthpentawaek and Eighthpentawaek. Once eaten the leaves will do little for up to a Passage or a Passage and a half, then any concussion in the eater is removed quite gently but rapidly. Clarity of thought and vision will occur within moments. After this the leaves continue to aid in the form of general healing over the course of a day to three days. 

The leaves when gathered or picked must be dried naturally, usually taking about two - three Passages in temperate sunny weather, though hot sun-spots can reduce this time by around a Passage. Once dried they should be used that day or they lose -15% on their chance to heal and cure per day following until 6 days have passed whereby they crumble and become useless. Bottling or packing in bags, both of which must be sealed from air will enable them to last much longer but each time the bag or bottle is opened they will lose 1D6% effectiveness. The leaves can be eaten with other foodstuffs but should not be placed into liquids.

The leaves though perishable are potent and consuming more than two in any Passage can give disastrous results to the consumer in the form of stomach cramps and dizziness followed by retching which can remove the benefit of their properties. Other than this they cause no harm.

Should very large doses be needed the entire tree may be removed of its leaves and still survive but constant harvesting throughout a whole Dodecate or two can cause the tree severe problems and may result in death.

DRAAF
Plant type: Tree Action: Cures Concussion 95% 1D8 P.O.D; General Healing 57% 1D4 Wounds
Part used: Leaf Secondary Action: None
Method: Ingest Stored: Dried (6 Days), Air-tight dry (30 Days)
Finding: Easy 0 to skill Fresh: No
Worth: 1 Law piece for 5 leaves Dose: 1-2 leaves