"Looking at the rocks below,
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Gorfett Stern - Master Sorcerer |
Sorcerers are masters of spell-casting, they will only use Manc from the Free Planes. Sorcerers
conjure Manc through themselves, this gives them greater power over
spontaneous spells, but they can also suffer greater punishments if
they are not strong enough to wield powerful Manc. Sorcerer believe
that Manc is free-flowing and available for all. Confining Manc to an
item is restricting it, damaging its potential, and stealing it from
all to share. Only by channeling Manc through the Mancer can it be
fully realized and utilized effectively. Manc ,must be free, and not
confined to a prison until needed. As a vessel for the Manc in
themselves, sorcerers allow the Manc within them to still be free, as
it is nature's way to let it flow through all living creatures.
Sorcerers can cast any spell if they put time to study it and can summon the Manc needed to cast it. They specialize in three main spells: Manc Missile, Befriend, and the Alter Form types. They use these forms to many affects, and are often considered by others to be manipulative, conniving. and ruthless. it is true that many sorcerers are quick to anger,but also quick to calm, as their minds are naturally agile and always jumping from one thought to another, either in rapid exercises in order to out-think a situation and cast the correct spell, or else their minds are following a thorough pathway to a long-term solution or plan. Unlike most other Mancers, sorcerers hate the distraction of lesser minds. Few boast or show off to those they feel are their inferior, but when they meet a rival intelligent being they may be either fearful or curious. This often leads them to be forceful or disdainful or others. As they need little in the way of laboratories or Manc circles, though they do use them to create Manc spells, they often have either simple dwellings or else lavish, decadent dwellings filled with comforts and servants. It may be coincidence that many sorcerers of old turned to evil ways and amassed minions to do their bidding in times gone past.
Their relationship to Mancers other than sorcerers is often disdainful or even mocking, as they see them as either thieves trying to pin down natural Manc, or else as simpletons desperately trying to find a way to harness Manc without the full training needed. Failure to cast a spontaneous spell is often blamed on the 'items' filed with Manc nearby or those who carry them, that have robbed the sorcerer of their necessary Manc.
TITLE | LEVEL | XP | ABV/DBV | INT | DEX | STR | END | BONUSES |
Sorcerer |
1 | 0 | +0/+0 |
+30 |
+10 |
+10 |
+30 |
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2 |
5,900 | +0/+0 | +1 |
+3 |
+3 |
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3 | 10,000 | +1/+0 | +2 |
+2 |
+2 |
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4 | 15,000 | +0/+1 | +2 |
+1 |
+2 |
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Learned Sorcerer |
5 | 20,000 | +0/+1 | +10 |
0 |
+1 |
+3 |
|
6 |
25,000 |
+0/+1 | 0 |
0 |
+1 |
+2 |
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7 |
34,000 |
+0/+0 | 0 |
0 |
+1 |
+2 |
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8 |
47,000 |
+1/+0 | 0 |
0 |
+1 |
+2 |
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Grand Sorcerer |
9 |
60,000 |
+0/+1 | +10 |
-2 |
+1 |
+3 |
|
10 |
75,000 |
+0/+0 | 0 |
-1 |
0 |
+2 |
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11 |
90,000 |
+0/+0 | 0 |
0 |
-1 |
+1 |
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12 |
100,000 |
+0/+0 | 0 |
0 |
-1 |
+1 |
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Master Sorcerer |
13 |
130,000 |
+0/+0 | +10 |
-1 |
-1 |
-2 |
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14 |
160,000 |
-1/+0 | 0 |
-1 |
-1 |
-2 |
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15 |
200,000 |
-1/-2 | 0 |
0 |
-1 |
0 |
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Note: All bonuses/penalties are
cumulative |
Sorcerer Specialist Manc List |
Imbue Spell |
Lawner | Classes | Roleplaying