Roll character generation as normal taking note of the modifications below. The system is percentage based (1D100), and initial skill ratings are derived from the random dice roll and the archetype modifier.

Obligatory skills must be completed first and then, with DM's permission, then choose other skills wished that are applicable to your character.

Optional skills get the modifier stated, any other skills not on the Obligatory or Optional list do not get any modifier from archetype.

 

COWBOY

ATTRIBUTES:
Standard (min = 25).

SKILLS:

Obligatory skills:

Optional skills:

EQUIPMENT:

CowboyStarting equipment:
 

Chaps; trousers; shirt; boots; hat; scarf; blanket; water bottle; small knife; horse; saddle; bit & bridle. May use Starting money to purchase other equipment such as weapons, ammunition, etc.

Starting money:
$???? and $??? in savings.

 

 

What were the Cattle drives like for the cowboys?

TRAILBOSS

ATTRIBUTES:
Standard (min= 30).

SKILLS:

Obligatory skills:

Optional skills:

EQUIPMENT:

Starting equipment:
2x Chaps; 2x trousers; 2x shirt; 2x boots; hat; 2x scarf; blanket; water bottle; small knife; 2x horse; 2x saddle; 2x bit & bridle; Pistol or rifle and 100 ammunition for each; chuck wagon and minimum of 100 cattle. May use Starting money to purchase extra equipment such as weapons, ammunition, cattle etc.

Starting money:
$???? and $??? in savings.

What were the Cattle drives like for the cowboys?

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