Knockout:
This is an adaption to another Speciality or Ability putting extra power into the attack in an attempt to knockout the victim. It adds an additional (if any) penalty of +10 to Initiative and to hit roll, but gains an additional (if any) doubling of DMG and all other effects such as Stunning or penalties.


NOTE: The doubling of effects from this adaption applies before any reduction by the victim's Saves, Attribute rolls, or other means that may reduce the effect.