School: | Abjuration |
Subschool: | - |
Descriptor: | - |
Level: | Sorcerer/Wizard 2 |
Components: | Verbal, Somatic, Focus |
Casting Time: | 1 Standard action |
Range: | Touch |
Effect: | Creature touched |
Duration: | 1 hour per level or until discharged |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
The warded creature gains
resistance to ranged weapons. The subject gains damage reduction 10 per
magic against ranged weapons. (This spell does not grant you the ability
to damage creatures with similar damage reduction.) Once the spell has
prevented a total of 10 points of damage per caster level (maximum 100
points), it is discharged.
Focus: A piece of shell from a tortoise or turtle. |
Based on the spell in the Player's Handbook 3.5 Page 266