School: | Abjuration |
Subschool: | - |
Descriptor: | - |
Level: | Druid 1, Ranger 1 |
Components: | Somatic, Divine Focus |
Casting Time: | 1 Standard action |
Range: | Touch |
Targets: | One creature touched per level |
Duration: | 10 minutes per level (D) |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes |
Animals can not see, hear or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent and tremor-sense, can not detect or locate warded creatures. Animals simply act as though the warded creatures are not there. Warded creatures could stand before the hungriest of lions and not be molested or even noticed. If a warded creature touches an animal or attacks any creature, even with a spell, the spell ends for all recipients. |
Based on the spell in the Player's Handbook 3.5 Page 241