School: | Conjuration |
Subschool: | Teleportation |
Descriptor: | - |
Level: | Bard 4, Sorcerer/Wizard 4, Travel 4 |
Components: | Verbal |
Casting Time: | 1 Standard action |
Range: | Long (400 ft. +40ft./level) |
Target: | Self and touched objects or other touched willing creatures |
Duration: | Instantaneous |
Saving Throw: | None and Will negates (object) |
Spell Resistance: | No and Yes (object) |
You
instantly transfere yourself from your current location to any other
spot within range. You always arrive at exactly the spot desired
- whether by simply visualizing the area or by stating direction, such
as '900 feet straight downward' or 'upward to the northwest, 45 degree
angle, 1,200 feet.' After using this spell, you can not take any other
actions until your next turn. You can bring along objects as long as
their weight does not exceed your maximum load. You may also bring one
additional willing Medium or smaller creature (carrying gear or objects
up to its maximum load) or its equivalent per 3 caster levels. A Large
creature counts as two Medium creatures, a Huge creature counts as two
Large creatures, and so forth. All creatures to be transported must be
in contact with one another, and at least one of those creatures must
be in contact with you. If you arrive in a place that is already occupied by a solid body, you and each creature travelling with you take 1D6 points of damage and are shunted to a random open space on a suitable surface within 100 feet of the intended location. If there is no free space within 100 feet, you and each creature travelling with you take an additional 2D6 points of damage and are shunted to a free space within 1,000 feet. If there is no free spacewithin 1,000 feet, you and each creature travelling with you take an additional 4D6 points of damage and the spells simply fails. |
Based on the spell in the Player's Handbook 3.5 Page ?