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Curse Water

School: Necromancy
Subschool: -
Descriptor: Evil
Level: Cleric 1
Components: Verbal, Somatic, Material
Casting Time: 1 minute
Range: Touch
Target: Flask of water touched
Duration: Instantaneous
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)
This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water. Unholy water damages good outsiders the way holy water damages evil outsiders.
Material Component: 5 pounds of powdered silver (worth 25gp).

Based on the spell in the Player's Handbook 3.5 Page 216