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MAGIC ITEM: Bramble Man

Bramlbe Man (illustration by Arnie Swekel)A Bramble Man is a strange and powerful magic item that looks like little more than a 2-foot tall bundle of roots and twigs, crudely shaped into humanoid form. When created, a bramble man is imbued with a spell. Only spells that target a creature can be placed in a bramble man; touch and ranged spells work, but spells that target and affect an area (such as fireball) do not. spell effects that must be specified by the caster must be specified at the time of creation.

Once the command word is spoken the next creature to touch the bramble man becomes the target of the spell, but the spell does not yet take effect. For example, a user could trigger it and leave it for another to touch, trigger it and touch someone with it, trigger it and throw it at a creature or trigger it, release it and pick it up to target themselves. A magical link is formed between the target and the bramble man and when the bramble man is broken or otherwise destroyed the spell takes effect at its minimum caster level and saving throws, spell resistance and other effects are resolved normally. The link formed by the bramble man is not limited by distance, but it can be suppressed for 1D4 rounds by a successful dispel check on the target or the bramble man, is suppressed if either the target or the bramble man is in an Antimagic Field, and the link can not cross the boundaries between planes. If the bramble man is broken while the link is suppressed or the target is on another plane, the spell is wasted. A Wish or Miracle spell can destroy the link, but this causes the bramble man to target the next creature that touches it.

Prerequisite: Craft Wondrous Item, Imbue with Spell Ability, Bestow Curse

Aura: Varies in power, Evocation

Caster Level: 17th

Market Price:  

SPELL LEVEL

MARKET PRICE

SPELL LEVEL MARKET PRICE SPELL LEVEL MARKET PRICE
1st 125gp 4th 4,200gp 7th 13,650gp
2nd 450gp 5th 6,750gp 8th 18,000gp
3rd 1,575gp 6th 9,900gp 9th 22,950gp

Cost to Create:

SPELL LEVEL

COST TO CREATE

SPELL LEVEL

COST TO CREATE

SPELL LEVEL

COST TO CREATE

GP XP

GP

XP

GP

XP

1st 62

5

4th

2,100 168 7th 6,850 546
2nd 225 18 5th 3,375 270 8th 9,000 720
3rd 787 63 6th 4,950 396 9th 11,475 918

AC: 5

Hit Points: 3

Hardness: 0

Break DC: 5

Weight: 2lbs.

Based on an entry in Dragon Magazine #300 October 2002 by Wesley Schneider